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Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 ; : 613-614, 2023.
Article in English | Scopus | ID: covidwho-20245324

ABSTRACT

It is usually hard for unfamiliar partners to rapidly 'break the ice' in the early stage of relationship establishment, which hinders the development of relationship and even affects the team productivity. To solve this problem, we proposed a collaborative serious game for icebreaking by combining immersive virtual reality (VR) with brain-computer interface based on the team flow framework. We designed a multiplayer collaboration task with the theme of fighting COVID-19 and proposed an approach to improve empathy between team members by sharing their real-time mental state in VR;in addition, we propose an EEG-based method for dynamic evaluation and enhancement of group flow experience to achieve better team collaboration. Then, we developed a prototype system and performed a user study. Results show that our method has good ease of use and can significantly reduce the psychological distance among team members. Especially for unfamiliar partners, both functions of mental state sharing and group flow regulation enhancement can significantly reduce the psychological distance. © 2023 IEEE.

2.
IEEE Transactions on Intelligent Transportation Systems ; : 1-9, 2022.
Article in English | Scopus | ID: covidwho-2192101

ABSTRACT

The sudden outbreak of COVID-19 brings many unpredictable situations to human travel, such as temporarily closed highways, parking lots, etc. The scenarios mentioned above will lead to a large backlog of vehicles, and the requirements of Internet of vehicle (IoV) applications increase sharply in a period of short time correspondingly. Mobile edge computing (MEC) is a key enabling technology that can guarantee the diverse requirements of IoV applications through the optimization of resource scheduling. However, the sharp increasing in requirements of IoV applications caused by the congestion of highways or parking lots still bring great challenges to the deployment of traditional MEC. Therefore, in this paper, we construct an unmanned aerial vehicle (UAV) enabled MEC system, in which the data generated from IoV applications is processed by offloading to UAVs with MEC servers to ensure the efficiency of data processing and the response time of IoV applications. In order to approximate real-world UAV enabled MEC system, we consider the stochastic offloading and downloading processing time. Moreover, the priority constraints of sensors from the same vehicle are taken into consideration since they have different importance degrees. Then, we propose an Markov network-based cooperative evolutionary algorithm (MNCEA) to search out the optimal UAV scheduling solution to guarantee the shortest response time, in which the solution space is divided into multiple sub-solution spaces with the help of MN structure and parameters. Finally, we construct multiple simulation experiments with different probability distributions to simulate uncertainty factors. The simulation results verify the validity of MNCEA compared with the state-of-the-art methods, which is reflected by the shortest response time of requirements of IoV applications IEEE

3.
2022 IEEE Region 10 International Conference, TENCON 2022 ; 2022-November, 2022.
Article in English | Scopus | ID: covidwho-2192091

ABSTRACT

Coronavirus disease, widely known as COVID-19 is an infectious disease caused by the SARS-CoV-2 virus. Once infected, a person can spread the virus through their nose or mouth in small particles when they cough, sneeze, speak, or breathe. According to the World Health Organization (WHO), one way to be protected from the risk of virus infection is to stay at least 1 meter apart from others while wearing a properly filtered mask. The study aims to design and develop a multiple edge computing system with computer vision capabilities to monitor the adherence of social distancing in multiple locations and in real time. An edge computing device uses a camera to process a stream of images. Graphical Processing Unit (GPU) was utilized for faster inference processing to detect people. The person's location will undergo transformation to get a 2D perspective. Then, a distance calculation algorithm will be imposed to each pair of persons detected to detect breach of social distancing protocol. For every breach detected, location coordinates will be sent to the host database for visualization and monitoring. The use of multiple edge computing devices for computer vision application was compared to the IP camera system in monitoring multiple locations. It is found that utilization of multiple edge computing devices has significant advantages in terms of power consumption, data acquisition, image processing and inference, and setup cost. © 2022 IEEE.

4.
129th ASEE Annual Conference and Exposition: Excellence Through Diversity, ASEE 2022 ; 2022.
Article in English | Scopus | ID: covidwho-2047137

ABSTRACT

This paper summarizes our experiences in running the REU site in a virtual environment at the University of Louisville. This is our first year to run the REU site. While our original plan when we proposed this project was to have a traditional in-person program, the ongoing COVID-19 pandemic and the concerns about safety for both faculty mentors and students involved made us decide to run it virtually. While we had to cancel some in-person activities such as face-to-face meetings, tours, and social events, we also added virtual events such as private and group MS Team meeting, Slack chat rooms (channels), and online movie nights and discussions. Nine out of the ten research projects were conducted entirely virtually. For one project that involves hardware component, we managed to mail a hardware kit to the student so that she could still work on her project remotely. Student evaluations indicate that this virtual REU site program, though in its first year, was quite successful and satisfactory. © American Society for Engineering Education, 2022.

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